Tutorial 01Getting started

Creating a project

Create a project in LUVI: give it a name and a description, pick a model set and go straight to its workspace.

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What this video covers

Everything in LUVI starts with a project, which keeps your prompts, generations and files together. On the Projects page, click the New project button at the start of the toolbar; the New Project shortcut on the Dashboard opens the same window.

Give your project a name; it can be up to fifty characters long and can't match one of your other projects. If you like, add a short description of what the project is for. If you pick a set from the Model Set menu, the model lists in the workspace fill with that set; if you don't, your favorite models are used.

If you've marked a set as your default, it's already selected here. Click the check button, and LUVI takes you straight to your new project's workspace. The Prompt panel is on the left, the viewer in the middle and the project's library below; the viewer greets you with "Write a prompt and click Generate".

To rename the project, just double-click its title. Your new project shows up as a card on the Projects page, and Edit in its right-click menu lets you change its name, description and tags later.

In short: click New project, give it a name, pick a model set if you like, and start creating.

Try it yourself

Create a free LUVI account and follow along with the video.

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